About me
Since my younger years I have always been interested in creating new worlds and realities. After finishing my architecture degree I started working in developing my career towards environment design. I finished a master degree in videogame design and soon afterwards I moved to Los Angeles to learn environment design for movies.
I believe myself to be a great team worker, really enthusiastic about new projects and ideas and really hardworking. I currently work as an artist for the art department in American productions as well as a freelance architect and infographist.
Education
Master Degree in Architecture – Polytechnic University of Madrid
Master Degree in Videogame Design – CICE School of New Technologies
Digital Sets – Gnomon School of Visual Effects, L.A. California USA
Matte painting – Gnomon School of Visual Effects, L.A. California USA
UE4 – Gnomon School of Visual Effects, L.A. California USA
Work Experience
- El Ranchito Imagen Digital — Since 2016
Position: Matte painter & Environment artist
Camera tracking, photogrammetry, layout, matte painting, modelling
- Freelance architect and Infographist — Since 2015
3D models, renders, plans and layouts
- U-Tad, universidad de tecnología y arte digital — Since 2018
Position: Matte painting teacher, fourth grade
Animation degree
- Still Star-Crossed — 2016
Position: Drafter
Design and layout of sets and props
- Penny Dreadful Season 3 — 2015
Position: Junior Drafter
Design and layout of sets and props
- Emerald City Art Department — 2015
Position: Drafter
Design and layout of sets and props
- Lorenzo Alonso Arquitectos — 2010-2014
Position: Architect & Infographist
Building base design and working projects. Restoration projects. In charge of 3D models and views. Cooperation with works management. Cooperation in building design for competitions. In charge of comunication with foreign clients.
- Ati Consult — 2009-2010
Position: Architect
Design and execution of cell towers and technical buildings for mobile phone companies. Base design, working projects and work control.
- Estudio Sinergia — 2006-2009
Position: Architect
Design and calculation of electrical, plumbing, sanitary and heating systems. Building base design and working projects. Determination of energy savings and efficiency in buildings using HIDROFIVE. Budget calculations with ARQUIMEDES.
Publications/Mentions
Best project of the year at CICE School of New Technologies 2014
Master Class of Architecture in Movies and Videogames imparted at Seville’s University 2016
Podcast at http://www.ivoox.com/episodio-4-nada-es-lo-parece-audios-mp3_rf_12943563_1.html
HOW I WORK
SKILLS
PFTrack
Maya
3Ds Max
Autocad
Adobe Photoshop
After Effects
Nuke
Sketchup
CYPE
Hidrofive
ZBrush
MudBox …